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== Mob Information ==
== Mob Information ==
[Add Table/Information]
 
The table below lists the currently registered mob types.
 
Commands can be spoken in chat after the mob's name or entered silently with <code>/mob command &lt;mob&gt; &lt;command&gt;</code>. Common aliases include <code>go</code>, <code>goodbye</code>, <code>bye</code>, and <code>dismissed</code> for <code>leave</code>; <code>mount</code> for <code>accept</code>; and <code>dismount</code> for <code>eject</code>.
 
=== Creatures ===
 
{| class="wikitable sortable"
! Mob
! Image
! Base Defense
! Public capabilities
! Supported commands
|-
| Dragon || <!-- Add image --> || 4 || Flying mount; fire attacks; one passenger in addition to the driver || leave = <code>vīs</code>/<code>taelīs</code>/<code>plunaqui</code>, dismount = <code>perpatīs</code>, breathe fire = <code>vasdradīs</code>, stop breathing fire = <code>apīs</code>, accept rider = <code>enunīs</code>, cruise = <code>possoīs</code><sup>1</sup>
|-
| Sky Bison || <!-- Add image --> || 3 || Tameable flying mount; four passengers in addition to the driver; sweep and slam attacks || <code>leave</code>, <code>accept</code>, <code>eject</code>, <code>cruise</code>, <code>sweep</code>, <code>slam</code>
|-
| Badgermole || <!-- Add image --> || 3 || Mount; two passengers in addition to the driver; digging and quake abilities || <code>leave</code>, <code>accept</code>, <code>eject</code>, <code>dig</code>, <code>quake</code>
|-
| Eel Hound || <!-- Add image --> || 1 || Land and water mount; one passenger in addition to the driver || <code>leave</code>, <code>accept</code>, <code>eject</code>, <code>cruise</code>
|-
| Polar Bear Dog || <!-- Add image --> || 3 || Tameable land and water mount; searcher || <code>leave</code>, <code>accept</code>, <code>eject</code>, <code>cruise</code>, <code>search</code>, <code>stop</code>
|-
| Goat Gorilla || <!-- Add image --> || 4 || Pack animal; guard; belly-rub interaction || <code>leave</code>, <code>guard</code>, <code>bellyrub</code>, <code>stop</code>
|-
| Komodo Rhino || <!-- Add image --> || 4 || Armored land mount; pack animal; charge damage; one passenger in addition to the driver || <code>leave</code>, <code>accept</code>, <code>eject</code>, <code>cruise</code>
|-
| Snow Leopard Caribou || <!-- Add image --> || 2 || Land mount; charge damage; improves the rider's waterbending cooldown and ice damage; one passenger in addition to the driver || <code>leave</code>, <code>accept</code>, <code>eject</code>, <code>cruise</code>
|-
| Lion Vulture || <!-- Add image --> || 2 || Flying companion; monitor and scout abilities || <code>leave</code>, <code>cruise</code>, <code>eject</code>, <code>monitor</code>, <code>scout</code>, <code>stop</code>
|-
| Buffalo Yak || <!-- Add image --> || 3 || Pack animal; warming aura; improves the owner's water and ice defense while deployed || <code>leave</code>, <code>accept</code>, <code>eject</code>, <code>cruise</code>
|-
| Polar Orca || <!-- Add image --> || 4 || Aquatic mount; charge damage || <code>leave</code>, <code>eject</code>, <code>cruise</code>
|-
| Winged Lemur || <!-- Add image --> || 0 || Tameable courier and searcher || <code>leave</code>, <code>search</code>
|-
| Fire Ferret || <!-- Add image --> || 0 || Performs tricks || <code>leave</code>, <code>balance</code>, <code>somersault</code>, <code>backsomersault</code>, <code>bridge</code>, <code>handstand</code>, <code>backflip</code>, <code>twirl</code>
|-
| Koala Otter || <!-- Add image --> || 0 || Performs tricks || <code>leave</code>, <code>celebrate</code>, <code>rollover</code>
|-
| Raven Eagle || <!-- Add image --> || 1 || Courier and scout; can intercept mail || <code>leave</code>, <code>scout</code>, <code>intercept</code>, <code>stop</code>
|-
| Elephant Snail || <!-- Add image --> || 4 || Land mount; one passenger in addition to the driver || <code>leave</code>, <code>accept</code>, <code>eject</code>, <code>cruise</code>
|-
| Turtle Yak || <!-- Add image --> || 3 || Land mount and pack animal; one passenger in addition to the driver || <code>leave</code>, <code>accept</code>, <code>eject</code>, <code>cruise</code>
|-
| Sheep Rhino || <!-- Add image --> || 3 || Land mount and pack animal; one passenger in addition to the driver || <code>leave</code>, <code>accept</code>, <code>eject</code>, <code>cruise</code>
|-
| Flying Dolphin Fish || <!-- Add image --> || 1 || Aquatic mount; grants water breathing while ridden; can glide; one passenger in addition to the driver || <code>leave</code>, <code>accept</code>, <code>eject</code>, <code>cruise</code>
|-
| Cat Deer || <!-- Add image --> || 1 || Land mount; one passenger in addition to the driver || <code>leave</code>, <code>accept</code>, <code>eject</code>, <code>cruise</code>
|-
| Otter Dog || <!-- Add image --> || 1 || Land mount, pack animal, and searcher; one passenger in addition to the driver || <code>leave</code>, <code>eject</code>, <code>cruise</code>, <code>search</code>, <code>stop</code>
|-
| Bear || <!-- Add image --> || 3 || Land mount; one passenger in addition to the driver || <code>leave</code>, <code>accept</code>, <code>eject</code>, <code>cruise</code>
|-
| Goose || <!-- Add image --> || 1 || Courier || <code>leave</code>
|-
| Hippo Cow || <!-- Add image --> || 2 || Tameable combat companion || <code>leave</code>
|-
| Noble Dragonhawk || <!-- Add image --> || 3 || Courier; carries up to three items || <code>leave</code>
|-
| Tropical Dragonhawk || <!-- Add image --> || 2 || Courier || <code>leave</code>
|-
| Volcanic Dragonhawk || <!-- Add image --> || 2 || Courier || <code>leave</code>
|-
| Desert Dragonhawk || <!-- Add image --> || 1 || Courier || <code>leave</code>
|-
| Forest Dragonhawk || <!-- Add image --> || 1 || Courier || <code>leave</code>
|-
| Tundra Dragonhawk || <!-- Add image --> || 2 || Courier || <code>leave</code>
|-
| Dragonhawk || <!-- Add image --> || 1 || Courier || <code>leave</code>
|-
| Ostrich Horse || <!-- Add image --> || 2 || Tameable land mount; one passenger in addition to the driver || <code>leave</code>, <code>cruise</code>
|-
| Frog Squirrel || <!-- Add image --> || 0 || Companion || <code>leave</code>
|-
| Rainbow Bird and Pride Bird variants || <!-- Add image --> || 1 || Couriers; shoot fireworks || <code>leave</code>, <code>celebrate</code>
|}
 
<small><sup>1</sup> Dragons only respond to commands in the Solandu language. <code>taelīs</code> dismisses the dragon, <code>perpatīs</code> ejects riders, <code>vasdradīs</code> begins breathing fire, <code>apīs</code> stops breathing fire, <code>enunīs</code> accepts a rider, and <code>possoīs</code> begins cruising towards the tracked destination.
 
=== Vehicles ===
 
{| class="wikitable sortable"
! Vehicle
! Image
! Base Defense
! Public capabilities
! Supported commands
|-
| Fire Nation Palanquin || <!-- Add image --> || Not specified || Ground transport; one passenger in addition to the driver || <code>leave</code>, <code>accept</code>, <code>eject</code>, <code>cruise</code>
|-
| Earth Kingdom Palanquin || <!-- Add image --> || Not specified || Ground transport; one passenger in addition to the driver || <code>leave</code>, <code>accept</code>, <code>eject</code>, <code>cruise</code>
|-
| Cyan Palanquin || <!-- Add image --> || Not specified || Ground transport; one passenger in addition to the driver || <code>leave</code>, <code>accept</code>, <code>eject</code>, <code>cruise</code>
|-
| Blue Palanquin || <!-- Add image --> || Not specified || Ground transport; one passenger in addition to the driver || <code>leave</code>, <code>accept</code>, <code>eject</code>, <code>cruise</code>
|-
| Violet Palanquin || <!-- Add image --> || Not specified || Ground transport; one passenger in addition to the driver || <code>leave</code>, <code>accept</code>, <code>eject</code>, <code>cruise</code>
|-
| Magenta Palanquin || <!-- Add image --> || Not specified || Ground transport; one passenger in addition to the driver || <code>leave</code>, <code>accept</code>, <code>eject</code>, <code>cruise</code>
|-
| Jade Palanquin || <!-- Add image --> || Not specified || Ground transport; one passenger in addition to the driver || <code>leave</code>, <code>accept</code>, <code>eject</code>, <code>cruise</code>
|-
| Black Palanquin || <!-- Add image --> || Not specified || Ground transport; one passenger in addition to the driver || <code>leave</code>, <code>accept</code>, <code>eject</code>, <code>cruise</code>
|-
| Mini Airship || <!-- Add image --> || Not specified || Flying vehicle || <code>leave</code>, <code>cruise</code>
|-
| Hot Air Balloon || <!-- Add image --> || Not specified || Flying vehicle || <code>leave</code>, <code>cruise</code>
|}
 
=== Diets ===
 
To feed a mob, sneak and right-click it while holding food. Loved foods provide the best taming response; liked foods provide a weaker positive response. Foods not listed may be treated neutrally. Names such as “fish” and “Fire Nation foods” below refer to the server's corresponding food categories.
 
{| class="wikitable sortable"
! Mob
! Loved foods
! Liked foods
! Disliked foods
|-
| Dragon || Golden carrot; cooked beef; cooked mutton || Raw and cooked meat and fish || Sweet berries; melon; apple; wheat; beetroot; bread; pufferfish
|-
| Sky Bison || Apple; melon; sweet berries; golden carrot || Hay bale; wheat; pumpkin; carrot; potato; melon slice || Eggplant and tomato, including silver- and golden-star variants
|-
| Badgermole || Beetroot; beetroot soup || Carrot; potato; wheat; hay bale || Dried kelp; spider eye
|-
| Eel Hound || Tropical fish; bucket of axolotl || Raw meats and fish; cooked beef || Sweet berries; pufferfish
|-
| Polar Bear Dog || Cooked cod; cooked salmon || Raw and cooked meat and fish || Sweet berries
|-
| Goat Gorilla || Cooked cod; cooked salmon || Meats and fish; wheat; hay bale; potato; bread || Grass
|-
| Komodo Rhino || Meats || Fire Nation foods || Sweet berries; pufferfish; melon; apple; wheat; beetroot; bread
|-
| Snow Leopard Caribou || Fish; chicken; rabbit || Beef; porkchop; mutton || Vegetables; fruits
|-
| Lion Vulture || Meats; fish || Fire Nation foods || Sweet berries; pufferfish; melon; apple; wheat; beetroot; bread
|-
| Buffalo Yak || ''No diet configured'' || ''No diet configured'' || ''No diet configured''
|-
| Polar Orca || Fish; chicken || Beef; meats; porkchop; mutton || Vegetables; fruits
|-
| Winged Lemur || Cocoa beans; wheat, melon, pumpkin, and beetroot seeds; sweet berries || Most vanilla foods || Beetroot; beetroot soup
|-
| Fire Ferret || Cooked chicken; cooked porkchop; cooked rabbit; cooked mutton || Bamboo; apple; melon; sweet berries; raw beef, chicken, porkchop, rabbit, and mutton || Raw and cooked fish
|-
| Koala Otter || Cooked chicken; cooked porkchop; cooked rabbit; cooked mutton || Bamboo; apple; melon; sweet berries; raw beef, chicken, porkchop, rabbit, and mutton || Raw and cooked fish
|-
| Raven Eagle || Meats; fish || Fire Nation foods || Sweet berries; pufferfish; melon; apple; wheat; beetroot; bread
|-
| Elephant Snail || Vegetables; fruits || Grains and noodles; eggs and dairy; confections || Dried kelp; spider eye; sweet berries
|-
| Turtle Yak || Apple; sweet berries; golden carrot; potato || Hay bale; wheat; carrot; beetroot; vegetables; fruits || Dried kelp; spider eye
|-
| Sheep Rhino || Cooked chicken; cooked salmon; cooked rabbit; wheat; hay bale; apple || Most vanilla foods || Pufferfish; dried kelp; tropical fish
|-
| Flying Dolphin Fish || Cooked cod; cooked salmon || Cod; salmon; kelp; dried kelp || Carrot; mushroom stew; beetroot soup
|-
| Cat Deer || Apple; sweet berries; golden carrot || Hay bale; potato; wheat; carrot; beetroot || Dried kelp; spider eye
|-
| Otter Dog || ''No diet configured'' || ''No diet configured'' || ''No diet configured''
|-
| Bear || Salmon; cod; tropical fish; pufferfish || Raw meats and fish || None configured
|-
| Goose || Sweet berries || Fire Nation foods || Dried kelp; spider eye
|-
| Hippo Cow || Cooked chicken; cooked salmon; cooked rabbit; rotten flesh || Most vanilla foods || Pufferfish; dried kelp; tropical fish
|-
| Dragonhawk (all variants) || Fish || Meats || Eggs and dairy
|-
| Ostrich Horse || Apple; sweet berries; golden carrot || Hay bale; potato; wheat; carrot; beetroot || Dried kelp; spider eye
|-
| Frog Squirrel || Meats; fish || Eggs and dairy; soups || Sweet berries; pufferfish; melon; apple; wheat; beetroot; bread
|-
| Rainbow Bird and Pride Bird variants || Cocoa beans; wheat, melon, pumpkin, and beetroot seeds; sweet berries || None configured || None configured
|-
| Mini Airship and Hot Air Balloon || Coal || None configured || None configured
|-
| Fire Nation Palanquin || Fire Nation foods || Meats || None configured
|-
| Earth Kingdom Palanquin || Earth Kingdom foods || Meats || None configured
|-
| Cyan and Blue Palanquins || Salted caribou; five-flavor soup || Meats || None configured
|-
| Violet Palanquin || Boiled sea prunes; golden-star grape || Meats || None configured
|-
| Magenta Palanquin || Pickled radish salad; macaroon || Meats || None configured
|-
| Jade Palanquin || Stuffed cactus bear paws; congee || Meats || None configured
|-
| Black Palanquin || Chili chocolate tarts; ember ribs || Meats || None configured
|}
 
[[Category:Guides]]

Latest revision as of 05:31, 14 July 2026

Avatarverse has custom mobs with unique appearances and abilities that can either be found in the wild or purchased. Many of these can become pets that follow you around, can be ridden across great distances, or fulfill some other purpose. They can be spawned and despawned at will, protecting them from being stolen or killed.

Mob Menu

The mob menu is the central place to manage your mobs and can be accessed with /mob or /mobs or through the character menu /char. Any mobs you purchase for your character will appear towards the bottom of the menu.

When initially purchased, your mob will be placed as an egg in your mob menu with can then be hatched and given a name and gender. Lotus get 2 hatches for every mob they purchase. Selecting a hatched mob in the menu will open a submenu that allows you to spawn the mob, change its name or gender, or transfer it to another character.

Health & Energy

Every mob has a certain amount of health. If the health reaches zero, the mob is forcibly dismissed, and you will have to spawn it again later for it to heal naturally. The speed of natural regeneration is proportionate to the mob's energy level, which gradually depletes after performing certain actions or just existing. If your mob's energy level reaches 0, it will also despawn, and you will need to deploy it again and feed it for its energy level to recover.

To feed a mob, shift and right-click on it with food in your hand. It will either dislike, like, or love the food you fed it. This is important for taming wild mobs and will be important for a future aspect of mobs called 'alignment' but otherwise matters little. If your mob eats the food, it will gain energy from it.

Commanding Your Mobs

All mobs can be commanded to perform certain actions through 2 ways:

  • Speaking its name + the command in chat
  • Using the command /mob command <mob> <command> - helpful to command your mob silently.

Taming

Taming a mob requires going up to it and feeding it foods it likes or loves. Feeding it loved foods will maximize your chance of taming the mob. To feed, shift and right-click the mob with the food in your hand repeatedly until you are prompted to name the mob. Type the name in chat and it will be bonded with you. This guide will not specify which foods each mob loves; instead, that information will be experimented with and documented in books in game.

Mounting

Some mobs can be mounted by one or more players. The mob's owner is the only one who can drive (steer) it. To mount your mob, right-click on it. If the mob has room for other passengers, a friend can also right-click the mob and it will send a "ride request" to the owner. The owner can then accept the request with the mob command accept or mount (see below for specific syntax). Then the friend will mount the mob as a passenger.


Current Mobs

The Avatar world is full of entertaining creatures, many of which we plan to add, but right now we are limited to the following:

Tamed/Unlockable - Not Buyable

  • Sky Bison
  • Dragon
  • Badgermole
  • Polar Bear Dog
  • Winged Lemur
  • Ostrich Horse

Tameable and Buyable

  • Hippo Cow

Buyable - Not Tameable

  • Eel Hound
  • Fire Ferret
  • Flying Dolphin
  • Bear
  • Cat Deer

Buyable with Yuans (In-Game)

  • Dragonhawk

Buyable with Lotus Coins

  • Rainbow Bird

Mob Information

The table below lists the currently registered mob types.

Commands can be spoken in chat after the mob's name or entered silently with /mob command <mob> <command>. Common aliases include go, goodbye, bye, and dismissed for leave; mount for accept; and dismount for eject.

Creatures

Mob Image Base Defense Public capabilities Supported commands
Dragon 4 Flying mount; fire attacks; one passenger in addition to the driver leave = vīs/taelīs/plunaqui, dismount = perpatīs, breathe fire = vasdradīs, stop breathing fire = apīs, accept rider = enunīs, cruise = possoīs1
Sky Bison 3 Tameable flying mount; four passengers in addition to the driver; sweep and slam attacks leave, accept, eject, cruise, sweep, slam
Badgermole 3 Mount; two passengers in addition to the driver; digging and quake abilities leave, accept, eject, dig, quake
Eel Hound 1 Land and water mount; one passenger in addition to the driver leave, accept, eject, cruise
Polar Bear Dog 3 Tameable land and water mount; searcher leave, accept, eject, cruise, search, stop
Goat Gorilla 4 Pack animal; guard; belly-rub interaction leave, guard, bellyrub, stop
Komodo Rhino 4 Armored land mount; pack animal; charge damage; one passenger in addition to the driver leave, accept, eject, cruise
Snow Leopard Caribou 2 Land mount; charge damage; improves the rider's waterbending cooldown and ice damage; one passenger in addition to the driver leave, accept, eject, cruise
Lion Vulture 2 Flying companion; monitor and scout abilities leave, cruise, eject, monitor, scout, stop
Buffalo Yak 3 Pack animal; warming aura; improves the owner's water and ice defense while deployed leave, accept, eject, cruise
Polar Orca 4 Aquatic mount; charge damage leave, eject, cruise
Winged Lemur 0 Tameable courier and searcher leave, search
Fire Ferret 0 Performs tricks leave, balance, somersault, backsomersault, bridge, handstand, backflip, twirl
Koala Otter 0 Performs tricks leave, celebrate, rollover
Raven Eagle 1 Courier and scout; can intercept mail leave, scout, intercept, stop
Elephant Snail 4 Land mount; one passenger in addition to the driver leave, accept, eject, cruise
Turtle Yak 3 Land mount and pack animal; one passenger in addition to the driver leave, accept, eject, cruise
Sheep Rhino 3 Land mount and pack animal; one passenger in addition to the driver leave, accept, eject, cruise
Flying Dolphin Fish 1 Aquatic mount; grants water breathing while ridden; can glide; one passenger in addition to the driver leave, accept, eject, cruise
Cat Deer 1 Land mount; one passenger in addition to the driver leave, accept, eject, cruise
Otter Dog 1 Land mount, pack animal, and searcher; one passenger in addition to the driver leave, eject, cruise, search, stop
Bear 3 Land mount; one passenger in addition to the driver leave, accept, eject, cruise
Goose 1 Courier leave
Hippo Cow 2 Tameable combat companion leave
Noble Dragonhawk 3 Courier; carries up to three items leave
Tropical Dragonhawk 2 Courier leave
Volcanic Dragonhawk 2 Courier leave
Desert Dragonhawk 1 Courier leave
Forest Dragonhawk 1 Courier leave
Tundra Dragonhawk 2 Courier leave
Dragonhawk 1 Courier leave
Ostrich Horse 2 Tameable land mount; one passenger in addition to the driver leave, cruise
Frog Squirrel 0 Companion leave
Rainbow Bird and Pride Bird variants 1 Couriers; shoot fireworks leave, celebrate

1 Dragons only respond to commands in the Solandu language. taelīs dismisses the dragon, perpatīs ejects riders, vasdradīs begins breathing fire, apīs stops breathing fire, enunīs accepts a rider, and possoīs begins cruising towards the tracked destination.

Vehicles

Vehicle Image Base Defense Public capabilities Supported commands
Fire Nation Palanquin Not specified Ground transport; one passenger in addition to the driver leave, accept, eject, cruise
Earth Kingdom Palanquin Not specified Ground transport; one passenger in addition to the driver leave, accept, eject, cruise
Cyan Palanquin Not specified Ground transport; one passenger in addition to the driver leave, accept, eject, cruise
Blue Palanquin Not specified Ground transport; one passenger in addition to the driver leave, accept, eject, cruise
Violet Palanquin Not specified Ground transport; one passenger in addition to the driver leave, accept, eject, cruise
Magenta Palanquin Not specified Ground transport; one passenger in addition to the driver leave, accept, eject, cruise
Jade Palanquin Not specified Ground transport; one passenger in addition to the driver leave, accept, eject, cruise
Black Palanquin Not specified Ground transport; one passenger in addition to the driver leave, accept, eject, cruise
Mini Airship Not specified Flying vehicle leave, cruise
Hot Air Balloon Not specified Flying vehicle leave, cruise

Diets

To feed a mob, sneak and right-click it while holding food. Loved foods provide the best taming response; liked foods provide a weaker positive response. Foods not listed may be treated neutrally. Names such as “fish” and “Fire Nation foods” below refer to the server's corresponding food categories.

Mob Loved foods Liked foods Disliked foods
Dragon Golden carrot; cooked beef; cooked mutton Raw and cooked meat and fish Sweet berries; melon; apple; wheat; beetroot; bread; pufferfish
Sky Bison Apple; melon; sweet berries; golden carrot Hay bale; wheat; pumpkin; carrot; potato; melon slice Eggplant and tomato, including silver- and golden-star variants
Badgermole Beetroot; beetroot soup Carrot; potato; wheat; hay bale Dried kelp; spider eye
Eel Hound Tropical fish; bucket of axolotl Raw meats and fish; cooked beef Sweet berries; pufferfish
Polar Bear Dog Cooked cod; cooked salmon Raw and cooked meat and fish Sweet berries
Goat Gorilla Cooked cod; cooked salmon Meats and fish; wheat; hay bale; potato; bread Grass
Komodo Rhino Meats Fire Nation foods Sweet berries; pufferfish; melon; apple; wheat; beetroot; bread
Snow Leopard Caribou Fish; chicken; rabbit Beef; porkchop; mutton Vegetables; fruits
Lion Vulture Meats; fish Fire Nation foods Sweet berries; pufferfish; melon; apple; wheat; beetroot; bread
Buffalo Yak No diet configured No diet configured No diet configured
Polar Orca Fish; chicken Beef; meats; porkchop; mutton Vegetables; fruits
Winged Lemur Cocoa beans; wheat, melon, pumpkin, and beetroot seeds; sweet berries Most vanilla foods Beetroot; beetroot soup
Fire Ferret Cooked chicken; cooked porkchop; cooked rabbit; cooked mutton Bamboo; apple; melon; sweet berries; raw beef, chicken, porkchop, rabbit, and mutton Raw and cooked fish
Koala Otter Cooked chicken; cooked porkchop; cooked rabbit; cooked mutton Bamboo; apple; melon; sweet berries; raw beef, chicken, porkchop, rabbit, and mutton Raw and cooked fish
Raven Eagle Meats; fish Fire Nation foods Sweet berries; pufferfish; melon; apple; wheat; beetroot; bread
Elephant Snail Vegetables; fruits Grains and noodles; eggs and dairy; confections Dried kelp; spider eye; sweet berries
Turtle Yak Apple; sweet berries; golden carrot; potato Hay bale; wheat; carrot; beetroot; vegetables; fruits Dried kelp; spider eye
Sheep Rhino Cooked chicken; cooked salmon; cooked rabbit; wheat; hay bale; apple Most vanilla foods Pufferfish; dried kelp; tropical fish
Flying Dolphin Fish Cooked cod; cooked salmon Cod; salmon; kelp; dried kelp Carrot; mushroom stew; beetroot soup
Cat Deer Apple; sweet berries; golden carrot Hay bale; potato; wheat; carrot; beetroot Dried kelp; spider eye
Otter Dog No diet configured No diet configured No diet configured
Bear Salmon; cod; tropical fish; pufferfish Raw meats and fish None configured
Goose Sweet berries Fire Nation foods Dried kelp; spider eye
Hippo Cow Cooked chicken; cooked salmon; cooked rabbit; rotten flesh Most vanilla foods Pufferfish; dried kelp; tropical fish
Dragonhawk (all variants) Fish Meats Eggs and dairy
Ostrich Horse Apple; sweet berries; golden carrot Hay bale; potato; wheat; carrot; beetroot Dried kelp; spider eye
Frog Squirrel Meats; fish Eggs and dairy; soups Sweet berries; pufferfish; melon; apple; wheat; beetroot; bread
Rainbow Bird and Pride Bird variants Cocoa beans; wheat, melon, pumpkin, and beetroot seeds; sweet berries None configured None configured
Mini Airship and Hot Air Balloon Coal None configured None configured
Fire Nation Palanquin Fire Nation foods Meats None configured
Earth Kingdom Palanquin Earth Kingdom foods Meats None configured
Cyan and Blue Palanquins Salted caribou; five-flavor soup Meats None configured
Violet Palanquin Boiled sea prunes; golden-star grape Meats None configured
Magenta Palanquin Pickled radish salad; macaroon Meats None configured
Jade Palanquin Stuffed cactus bear paws; congee Meats None configured
Black Palanquin Chili chocolate tarts; ember ribs Meats None configured