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	<id>http://wiki.avatarverse.net/index.php?action=history&amp;feed=atom&amp;title=Rpc_Unlocks</id>
	<title>Rpc Unlocks - Revision history</title>
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	<updated>2026-05-24T22:29:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.avatarverse.net/index.php?title=Rpc_Unlocks&amp;diff=913&amp;oldid=prev</id>
		<title>Calix at 04:07, 30 April 2026</title>
		<link rel="alternate" type="text/html" href="http://wiki.avatarverse.net/index.php?title=Rpc_Unlocks&amp;diff=913&amp;oldid=prev"/>
		<updated>2026-04-30T04:07:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:07, 30 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l256&quot;&gt;Line 256:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 256:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Trials or execution must be public&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Trials or execution must be public&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Special rules may apply depending on the situation.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Special rules may apply depending on the situation.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Guides]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Calix</name></author>
	</entry>
	<entry>
		<id>http://wiki.avatarverse.net/index.php?title=Rpc_Unlocks&amp;diff=622&amp;oldid=prev</id>
		<title>Calix: Created page with &quot;== Unlockable Abilities == &#039;RPC Unlocks&#039; are special abilities that cannot be chosen when creating a character. These includes abilities such as flight, combustionbending, seismic sense, and others.  These abilities are earned through &#039;&#039;&#039;roleplay&#039;&#039;&#039;. Players must develop their character over time and meet specific requirements set by the Roleplay Council (RPC). This usually involves engaging in roleplay often, character development, and writing journals that show pro...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.avatarverse.net/index.php?title=Rpc_Unlocks&amp;diff=622&amp;oldid=prev"/>
		<updated>2026-04-27T19:30:56Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Unlockable Abilities == &amp;#039;RPC Unlocks&amp;#039; are special abilities that cannot be chosen when creating a character. These includes abilities such as flight, combustionbending, seismic sense, and others.  These abilities are earned through &amp;#039;&amp;#039;&amp;#039;roleplay&amp;#039;&amp;#039;&amp;#039;. Players must develop their character over time and meet specific requirements set by the &lt;a href=&quot;/wiki/Roleplay_Council&quot; title=&quot;Roleplay Council&quot;&gt;Roleplay Council&lt;/a&gt; (RPC). This usually involves engaging in roleplay often, character development, and writing journals that show pro...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Unlockable Abilities ==&lt;br /&gt;
&amp;#039;RPC Unlocks&amp;#039; are special abilities that cannot be chosen when creating a character. These includes abilities such as flight, combustionbending, seismic sense, and others.&lt;br /&gt;
&lt;br /&gt;
These abilities are earned through &amp;#039;&amp;#039;&amp;#039;roleplay&amp;#039;&amp;#039;&amp;#039;. Players must develop their character over time and meet specific requirements set by the [[Roleplay Council]] (RPC). This usually involves engaging in roleplay often, character development, and writing journals that show progress.&lt;br /&gt;
&lt;br /&gt;
== Unlocks by Elements ==&lt;br /&gt;
(Please scroll down to RPC Subelements section for information)&lt;br /&gt;
&lt;br /&gt;
===== Air =====&lt;br /&gt;
&lt;br /&gt;
* Flight&lt;br /&gt;
* Heightened Spiritual Projection&lt;br /&gt;
* Suffocation&lt;br /&gt;
&lt;br /&gt;
===== Water =====&lt;br /&gt;
&lt;br /&gt;
* Day Bloodbending&lt;br /&gt;
&lt;br /&gt;
===== Earth =====&lt;br /&gt;
&lt;br /&gt;
* Seismic Sense&lt;br /&gt;
&lt;br /&gt;
===== Fire =====&lt;br /&gt;
&lt;br /&gt;
* Combustionbending&lt;br /&gt;
* Blue Firebending&lt;br /&gt;
* Rainbow Fire&lt;br /&gt;
* White Fire&lt;br /&gt;
* Cosmetic Fire&lt;br /&gt;
&lt;br /&gt;
===== Other =====&lt;br /&gt;
&lt;br /&gt;
* Dragons&lt;br /&gt;
* Badgermoles&lt;br /&gt;
* Suffixes&lt;br /&gt;
* Antagonists&lt;br /&gt;
&lt;br /&gt;
== Use of AI ==&lt;br /&gt;
Using AI to generate work and presenting it as your own is prohibited. This is considered unfair to other players who spend time developing their characters. If a player is found doing this, they will be permanently banned from all RPC unlocks.&lt;br /&gt;
&lt;br /&gt;
AI may be used for translation or fixing grammar. If this is done, the original version of the work must also be provided. AI grammar fixes tend to fix sentences in full, which can flag your work as AI. If the original is not shown, the application will be denied.&lt;br /&gt;
&lt;br /&gt;
== Basic Requirements ==&lt;br /&gt;
All unlocks follow a set of basic expectations. These exist to make sure players are capable of handling stronger abilities and using them properly in roleplay. Generally, the RPC looks for the following:&lt;br /&gt;
&lt;br /&gt;
* Understanding of Avatarverse and its rules&lt;br /&gt;
* Active play in roleplay, including strong roleplay ability&lt;br /&gt;
* Regular in-game activity&lt;br /&gt;
* Character personality that fits the ability, including a well-written character bio&lt;br /&gt;
* Good understanding of bending&lt;br /&gt;
* Journaling that are consistent&lt;br /&gt;
&lt;br /&gt;
Meeting these do not guarantee approval and are subject to discussion within Council, but they are expected for all applications.&lt;br /&gt;
&lt;br /&gt;
== Basic Subelements ==&lt;br /&gt;
Basic subelements have their own requirements. They are usually simpler than major unlocks. &lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+Basic Subelements&lt;br /&gt;
!Bending&lt;br /&gt;
!Subelement&lt;br /&gt;
!Guidelines&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Airbending&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Soundbending&lt;br /&gt;
| - Learn and understanding sound waves&lt;br /&gt;
as a percussive wave through air.&lt;br /&gt;
- Have patience and the ability to truly&lt;br /&gt;
listen to your environment&lt;br /&gt;
- The ability to exist in the present rather&lt;br /&gt;
than dwell on the past&lt;br /&gt;
|-&lt;br /&gt;
|Spiritual&lt;br /&gt;
Projection&lt;br /&gt;
| - Harbours respect for both spirits and&lt;br /&gt;
the spiritual nature of the world&lt;br /&gt;
- A strong understanding of airbending&lt;br /&gt;
philosophy&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Earthbending&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
(Metalbending &amp;amp;&lt;br /&gt;
Lavabending are&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;mutually exclusive)&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Metalbending&lt;br /&gt;
| - Learn about the presence of earthen&lt;br /&gt;
impurities within metal and acknowledge&lt;br /&gt;
their bendability.&lt;br /&gt;
|-&lt;br /&gt;
|Lavabending&lt;br /&gt;
| - Unwavering confidence in your&lt;br /&gt;
earthbending capabilities&lt;br /&gt;
- A loose, fluid, and emotionally open &lt;br /&gt;
attitude&lt;br /&gt;
- Prone to making impulsive or risky&lt;br /&gt;
decisions&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Waterbending&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Healing&lt;br /&gt;
| - Learn about chi pathways and how to&lt;br /&gt;
guide chi along them&lt;br /&gt;
- Learn basic healing unaided by bending&lt;br /&gt;
and understand how bending can promote&lt;br /&gt;
natural regeneration&lt;br /&gt;
|-&lt;br /&gt;
|Plantbending&lt;br /&gt;
| - Learn about and acknowledge the&lt;br /&gt;
presence of water inside solid objects&lt;br /&gt;
|-&lt;br /&gt;
|Bloodbending&lt;br /&gt;
| - Learn to see water inside the body as&lt;br /&gt;
a resource&lt;br /&gt;
- The ability to corrupt their morals in an&lt;br /&gt;
act of self-preservation or to fulfill ambition&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Firebending&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|Lightning &lt;br /&gt;
| - Understand potential difference&lt;br /&gt;
- Demonstrate the ability to be calm and&lt;br /&gt;
collected when bending&lt;br /&gt;
- Learn the ability to separate your chi&lt;br /&gt;
to create a potential difference&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== RPC Subelements ==&lt;br /&gt;
Below are written guidelines for each subelement.&lt;br /&gt;
&lt;br /&gt;
==== Air ====&lt;br /&gt;
&lt;br /&gt;
====== &amp;#039;&amp;#039;&amp;#039;Flight Criteria&amp;#039;&amp;#039;&amp;#039; ======&lt;br /&gt;
&lt;br /&gt;
* No strong earthly attachments, such as close relations or important possessions&lt;br /&gt;
* Clear selflessness or detachment from worldly concerns&lt;br /&gt;
* A goal connected to a higher or spiritual purpose&lt;br /&gt;
* Evidence of training through multiple journals&lt;br /&gt;
&lt;br /&gt;
====== &amp;#039;&amp;#039;&amp;#039;Heightened Spiritual Projection Criteria&amp;#039;&amp;#039;&amp;#039; ======&lt;br /&gt;
&lt;br /&gt;
* Evidence of good amount of training through multiple journals&lt;br /&gt;
* Additional criteria may be considered by the RPC&lt;br /&gt;
&lt;br /&gt;
====== Suffocation Criteria ======&lt;br /&gt;
&lt;br /&gt;
* Strong understanding of the physical side of airbending&lt;br /&gt;
* Knowledge of how air interacts with the environment&lt;br /&gt;
* Willingness to disregard life in certain situations&lt;br /&gt;
* A noticeable ideological shift in the character&lt;br /&gt;
* Signs that the character is not fully mentally stable&lt;br /&gt;
&lt;br /&gt;
==== Water ====&lt;br /&gt;
&lt;br /&gt;
====== Day Bloodbending Criteria ======&lt;br /&gt;
&lt;br /&gt;
* Controlling or dominant personality&lt;br /&gt;
* Cold or emotionally detached behaviour&lt;br /&gt;
* Evidence of training through multiple journals&lt;br /&gt;
&lt;br /&gt;
==== Earth ====&lt;br /&gt;
&lt;br /&gt;
====== Seismic Sense Criteria ======&lt;br /&gt;
&lt;br /&gt;
* Understanding and use of neutral jing&lt;br /&gt;
* Clear connection to earthbending philosophy&lt;br /&gt;
* Training while in direct contact with the ground over time.&lt;br /&gt;
&lt;br /&gt;
==== Fire ====&lt;br /&gt;
&lt;br /&gt;
====== Combustionbending Criteria ======&lt;br /&gt;
&lt;br /&gt;
* Serious damage to mental or physical state&lt;br /&gt;
* Self-focused mindset and lack of care for others&lt;br /&gt;
* A near-death experience&lt;br /&gt;
* A visible forehead scar as part of the character&lt;br /&gt;
&lt;br /&gt;
====== Blue Firebending Criteria ======&lt;br /&gt;
&lt;br /&gt;
* Cold and controlled personality&lt;br /&gt;
* Strong ambition and focus on goals&lt;br /&gt;
* Evidence of training through multiple journals&lt;br /&gt;
&lt;br /&gt;
====== White Fire Criteria ======&lt;br /&gt;
&lt;br /&gt;
* Master-level firebending&lt;br /&gt;
* Strong personal code or belief&lt;br /&gt;
* Willingness to fight for that belief&lt;br /&gt;
* Generally lawful or morally good alighment&lt;br /&gt;
* High emotional control and discipline&lt;br /&gt;
* Understanding of firebending philosophy&lt;br /&gt;
&lt;br /&gt;
====== Rainbow Fire Criteria ======&lt;br /&gt;
&lt;br /&gt;
* Understanding of deeper firebending philosophy, especially Sun Warrior teachings&lt;br /&gt;
* Knowledge of the Dragon Dance&lt;br /&gt;
* Strong character development shown through journals&lt;br /&gt;
* Approval through RPC review&lt;br /&gt;
&lt;br /&gt;
====== Cosmetic Firebending ======&lt;br /&gt;
Different fire colours may be unlocked depending on criteria set by RPC.&lt;br /&gt;
&lt;br /&gt;
== Other Unlocks ==&lt;br /&gt;
&lt;br /&gt;
====== Dragon Criteria ======&lt;br /&gt;
&lt;br /&gt;
* Must be a firebender&lt;br /&gt;
* Recognised or notable character&lt;br /&gt;
* Strong connection to the spiritual side of firebending&lt;br /&gt;
* Understanding of dragons as spiritual beings&lt;br /&gt;
* Knowledge of the Dragon Dance&lt;br /&gt;
* A personality or character arc that aligns with dragons&lt;br /&gt;
&lt;br /&gt;
====== Badgermoles Criteria ======&lt;br /&gt;
&lt;br /&gt;
* Must be an earthnbender&lt;br /&gt;
* Relevant journal entries&lt;br /&gt;
* At least two of the following traits:&lt;br /&gt;
** Loneliness&lt;br /&gt;
** Courage shown to badgermoles&lt;br /&gt;
** Open-mindedness and awareness of surroundings&lt;br /&gt;
** Desire to escape something&lt;br /&gt;
** Interest in music&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Meeting all criteria does not guarantee approval. Hidden factors may still apply.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==== Suffix Criteria ====&lt;br /&gt;
To be considered influential, a character must:&lt;br /&gt;
&lt;br /&gt;
* Be well known across multiple nations&lt;br /&gt;
* Perform strongly as a nation leader&lt;br /&gt;
* Play a major role in server history.&lt;br /&gt;
&lt;br /&gt;
Only one member of a family needs to meet this. The Family Head must still have some level of recognition.&lt;br /&gt;
&lt;br /&gt;
==== Antagonists ====&lt;br /&gt;
To be approved as an atagonist, a character must:&lt;br /&gt;
&lt;br /&gt;
* A clear and meaningful motivation&lt;br /&gt;
* A defined goal or target&lt;br /&gt;
* A plan for how they will achieve it&lt;br /&gt;
&lt;br /&gt;
After approval, the RPC will decide whether the character is treated as a villain or vigilante.&lt;br /&gt;
&lt;br /&gt;
====== Vigilante Conditions ======&lt;br /&gt;
&lt;br /&gt;
* Must be treated as a criminal unless approved by a Nation Leader&lt;br /&gt;
* Group size limited to 7 members&lt;br /&gt;
* Must have valid in-roleplay reasons for actions&lt;br /&gt;
&lt;br /&gt;
====== Villain Conditions ======&lt;br /&gt;
&lt;br /&gt;
* Group size limited to 8 members&lt;br /&gt;
* Target nations will be informed Out-of-Roleplay&lt;br /&gt;
&lt;br /&gt;
==== Additional Rules ====&lt;br /&gt;
&lt;br /&gt;
* Toxic behaviour outside roleplay can result in removal or character death&lt;br /&gt;
* Captured antagonists may face trial or execution&lt;br /&gt;
* Trials or execution must be public&lt;br /&gt;
* Special rules may apply depending on the situation.&lt;/div&gt;</summary>
		<author><name>Calix</name></author>
	</entry>
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